What’s up with the software pricing model on mobile devices? More specifically, how come vendors are pricing software by the month?
I just got a new Sanyo Katana, and there are some demo games loaded on it. One of them is a nifty little pool game — Midnight Pool. It’s pretty fun, and the kids really like it, so it’s a great way to keep one of them occupied for a while if the need arises.
But, this game doesn’t have a lot of depth and it’s on a tiny screen, so the playing experience ain’t spectacular. If this was packaged software on the shelf, I’d pay maybe $15 for it, at the most.
But the pricing offered: $4 per month. Seriously. First, no — it’s not worth that. Second, why the per-month pricing? Why are we suddenly renting software? I object to the word “buy” that they throw at you — if I’m paying per-month for something, I’m not “buying” it.
I just went to the vendor’s site and the pricing there is “$4.99*”. I looked and looked, but I couldn’t find an asterisk anywhere on the page. I bet it says something like “pricing is by the month.” Doorknobs.