Serious Games

By Deane Barker on January 5, 2006

Serious Games: Games ain’t just for killing people anymore.

The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.

You can start with Food Force:

It’s up to you to save and rebuild the island of Sheylan.

A major crisis has developed in the Indian Ocean, on the island of Sheylan. We’re sending in a new team to step up the World Food Programme’s presence there and help feed millions of hungry people.

Via this CS Monitor article, which goes on to say this:

Eventually, “serious games will take over the world” of gaming, predicts Jason Della Rocca, executive director of the International Game Developers Association in San Francisco. People will use video games for learning so easily and so often that they won’t think twice about it, he says. People using video games will no more be labeled “gamers” than people today who listen to music are labeled “listeners,” he says.

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