Microsoft’s Longhorn 3D UI: Apparently, the next generation of Windows will move away from standard, 2D, bit-mapped interfaces. Instead, all the windows will be vectored, 3D objects. This article is a look into a seminar on the subject at the Windows Hardware Engineering Conference this year. It’s all very dry and confusing, but will make great sense when you watch the videos.
It all looks very cool, but I’m a bit confused about the practical application of it.